Razer2026
MCD 2026
Live action, CG and kinetic graphics connect everyday gaming with the drive of esports professionals.
- My role
- Art direction
- Studio
- Carbon
Different rooms, the same competitive instinct
The MCD film connects everyday players with esports professionals through a shared drive to win. Three gaming worlds provide the human starting point, while product moments and professional player footage connect that experience to Razer.

Planning the joins before production
The storyboard distinguishes live action, existing footage and sequences combining 3D with VFX. That distinction makes the transition between player, product and game world a production decision as well as a visual one.

A shared visual rhythm
Dynamic lighting, close product views and kinetic graphics keep the edit moving between different spaces. The 45 second film uses the same sense of momentum to connect a private gaming setup with the intensity of professional competition.
Carbon team
- Creative direction
- Matthew Crescenzo
- Associate creative direction
- Charles Cheong
- Art direction and motion design
- Jatin Gupta
- Design director
- Kyle Nai
- Project managers
- Aisyah · Aigner
- Designers
- Blair · Yian · Ying Lin · Ching tong Poy